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Re: Tree healings, still

Posted: 3. Apr 2018, 08:42
by kvm
Instead of continuing to say, "We're working on it," how about they actually try something! Try reducing the swap plant cost to half and see what happens.

Re: Tree healings, still

Posted: 3. Apr 2018, 09:40
by Eddard
Hi kvm,

unfortunately it is not as easy as that. We can't just reduce the costs to half and see what happens. :)

But I think the devs will find a good way that will make everyone happy.

Best regards,
Eddard

Re: Tree healings, still

Posted: 3. Apr 2018, 17:07
by Icefairy2
Eddard wrote:Hi kvm,

unfortunately it is not as easy as that. We can't just reduce the costs to half and see what happens. :)

...

Why not :) :) :)
i don't think anyone will complain

Re: Tree healings, still

Posted: 3. Apr 2018, 17:10
by Eddard
Becaus we can't make it too easy. You should still have some challenges in the game :P :)

Re: Tree healings, still

Posted: 4. Apr 2018, 00:52
by Tylady
Eddard wrote:Becaus we can't make it too easy. You should still have some challenges in the game :P :)
Eddard, I agree with kvm & IceFairy, why not cut it in half? The Devs tried the reverse with the ancestor grove...they increased those costs by 3 to 4 times, we are only asking for half! ;)

We do understand you are trying to keep it challenging to keep people engaged, but I feel there is a big difference between challenging and gouging as sweetpickles and kvm so eloquently posted earlier.

And I do also agree with sweetpickles that we are not mad at the moderators and we understand the game is a business that requires money to run, but this is the only avenue we have to let the developers know our frustrations.

Tylady

Re: Tree healings, still

Posted: 4. Apr 2018, 11:06
by Eddard
Hello Tylady,

I am really glad that you are not mad at the moderators, that makes me happy.
Please don't misunderstand me, I too want the costs for the Tree Healing reduced because I too think that it is way too hard and frustrating for you players. What I wanted to say is, that we can not just cut it in half and then see how it goes. We need much planning and analysing to not make any mistakes. :)

Best regards,
Eddard

Re: Tree healings, still

Posted: 4. Apr 2018, 12:36
by Icefairy2
i think the worst part are the last 200 Points once you reached 1300. So a limit of 1.000 oder 1.100 HP would already help a lot. Especialy if you are in a clan that can only help with 16 Points for excample.

Re: Tree healings, still

Posted: 10. Apr 2018, 15:37
by Eddard
Yes I think so too. I let the devs think about it.

Re: Tree healings, still

Posted: 22. Apr 2018, 20:05
by mapi
1206 HP to heal, this is mission impossible. If 10 clan members help with 16 points it makes 160 points, if 20, 320hp.

Re: Tree healings, still

Posted: 22. Apr 2018, 23:33
by kvm
My next healing is in 13 days and there's no way I will be able to complete it. With a young clan that can only give help of 8, it cost me over 1600 energy to heal my tree the last time. This next one will cost more.