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Re: Tree healings, still
Posted: 3. Apr 2018, 08:42
by kvm
Instead of continuing to say, "We're working on it," how about they actually try something! Try reducing the swap plant cost to half and see what happens.
Re: Tree healings, still
Posted: 3. Apr 2018, 09:40
by Eddard
Hi kvm,
unfortunately it is not as easy as that. We can't just reduce the costs to half and see what happens.
But I think the devs will find a good way that will make everyone happy.
Best regards,
Eddard
Re: Tree healings, still
Posted: 3. Apr 2018, 17:07
by Icefairy2
Eddard wrote:Hi kvm,
unfortunately it is not as easy as that. We can't just reduce the costs to half and see what happens.
...
Why not
i don't think anyone will complain
Re: Tree healings, still
Posted: 3. Apr 2018, 17:10
by Eddard
Becaus we can't make it too easy. You should still have some challenges in the game
Re: Tree healings, still
Posted: 4. Apr 2018, 00:52
by Tylady
Eddard wrote:Becaus we can't make it too easy. You should still have some challenges in the game
Eddard, I agree with kvm & IceFairy, why not cut it in half? The Devs tried the reverse with the ancestor grove...they increased those costs by 3 to 4 times, we are only asking for half!
We do understand you are trying to keep it challenging to keep people engaged, but I feel there is a big difference between challenging and gouging as sweetpickles and kvm so eloquently posted earlier.
And I do also agree with sweetpickles that we are not mad at the moderators and we understand the game is a business that requires money to run, but this is the only avenue we have to let the developers know our frustrations.
Tylady
Re: Tree healings, still
Posted: 4. Apr 2018, 11:06
by Eddard
Hello Tylady,
I am really glad that you are not mad at the moderators, that makes me happy.
Please don't misunderstand me, I too want the costs for the Tree Healing reduced because I too think that it is way too hard and frustrating for you players. What I wanted to say is, that we can not just cut it in half and then see how it goes. We need much planning and analysing to not make any mistakes.
Best regards,
Eddard
Re: Tree healings, still
Posted: 4. Apr 2018, 12:36
by Icefairy2
i think the worst part are the last 200 Points once you reached 1300. So a limit of 1.000 oder 1.100 HP would already help a lot. Especialy if you are in a clan that can only help with 16 Points for excample.
Re: Tree healings, still
Posted: 10. Apr 2018, 15:37
by Eddard
Yes I think so too. I let the devs think about it.
Re: Tree healings, still
Posted: 22. Apr 2018, 20:05
by mapi
1206 HP to heal, this is mission impossible. If 10 clan members help with 16 points it makes 160 points, if 20, 320hp.
Re: Tree healings, still
Posted: 22. Apr 2018, 23:33
by kvm
My next healing is in 13 days and there's no way I will be able to complete it. With a young clan that can only give help of 8, it cost me over 1600 energy to heal my tree the last time. This next one will cost more.